

Why the boat was switched to a building is presumably because it was too easy to defend.ĭead Air's finale appears to have had some noticeable differences at one point. The building was originally a boat itself, there was no burning city in the background, and the level had blue-tinted lighting. The latter was taken out, presumably for optimization purposes.ĭeath Toll's finale appears to have been very different at one point. No Mercy's finale shows a different skybox texture, a visible street under the building, and a more detailed lower area. These images reveal differences not seen in either the final game or pre-release footage. The " materials/console" directory contains screenshots of the finale levels.
